Once you have your zip file in place, or in github, I can help you make an official Launcher config. The benefits of github is that you can go and make changes, without having to re-upload all the files. You can either share it through a MediaFire link (zip, and upload), or create a free github directory, and commit all the files as they are. This is what you'll want to give to your players. This will copy only the files that are different, in the right folder structure. Highlight the files that are shown to be different. Then, use the Beyond Compare 4 to select your new modded folder, and the vanilla version. You'll want to have a vanilla version of 14.7 available on your hard drive either through Steam, or using the Launcher to download the 14.7 version under The Fun Pimps heading. This program can do a difference check between two folders. ![]() Once you have confirmed your mod works, then I'd recommend using Beyond Compare 4. You'll need their SDX tool in order to do the Build, and all that jazz. SDX looks like it'll read the Config file for each SDX Mod, and attempt to merge it into your existing XML files. I would suggest using your original mod as the base XML files.
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